I'm trying to create my first Unity UWP game. I have set the minimum and target versions in Unity to 10.0.18. In Visual Studio 2019, I've set the project property's Min and Target versions to 10.0.18. When I build my packages and upload my packages, I'm told:
; Package acceptance validation error: ionAXXIA_0.7.603.0_Win32_Master.msix is not valid. You cannot upload msix/msixbundle/msixupload packages that targets Windows MinVersion <= 10.0.17134.0.
Where do I set the target version?