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08421095 avatar image
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08421095 asked ·

I want to work my own Avatar through BodyTraking SDK in Azure Kinect

Hi, I use Azure Kinect DK to move my own 3D object Avatar through BodyTracking SDK in Unity.

I tried, but each Joint is wrong place like a trash.

(I refer to joint coordinates this : https://docs.microsoft.com/en-us/azure/kinect-dk/body-joints)

(and It is very similar with my situation : https://stackoverflow.com/questions/45648685/kinect-v2-avatar-controller-with-unity)



To Solve this, Can I make my own 3D object avatar matching to Azure Kinect's Skeleton data for following user?

Let me know how can I make 3D obejct with Maya if I can.

or Should I use Avateering? if I want to use like that

azure-kinect-dk
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1 Answer

DSPatrick avatar image
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DSPatrick answered ·

QnA currently supports the products listed in right-hand pane (more to be added) Better to reach out to subject matter experts in dedicated forums over here.

https://stackoverflow.com/search?q=azurekinect


https://github.com/microsoft/azure-kinect-sensor-sdk/issues



(please don't forget to mark helpful replies as answer)


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