This is probably to do with project configuration settings so please would you advise me as to why a Xamarin forms project builds are running slower on iPhone 12 than iPhone 8.
- Compiler->Enable Optimisations;
- iOS Build->Disabling 32 bit operations as 64 bit operations;
- iOS Build->Enabling use concurrent garbage collector;
- iOS Build->Enabling Optimise PNG images;
What else could I do?
Also could it be to do with a different architectural framework needed in comparison to the samples built for iPhone 8? Your advice would be greatly appreciated.