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DwainSnickles-2736 asked ColeXia-MSFT edited

IOS apps all crash when using Visual Studio 2019

So I bought a MacBook pro so I could program IOS from Windows PC VS2019. Set up MacBook with free provision as stated in your tutorial. I create a program set up team and signing capabilities in Xcode send to my device iPhone ok it works. Go to my Win PC open Vs2019 enterprise create a program with the same name, Pair to MacBook using only the default Xamarin code I deploy it to my phone and that completes but when I open the app on the phone it shuts done immediately. The only difference I noticed was the app icon on Mac was grid and the icon after deploying is Xamarin. What am I missing here this happens with all my apps that I program?
Thanks in advance for your input. Dwain

dotnet-xamarin
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I read that this issue was resolved in 16.8 I am using Version 16.9

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Could you share the crash log ? We need more information to analyze the crash .

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I assume you want the iPhone Crash Log and have posted it below Thanks Dwain

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FYI I did try everything on the following link
https://stackoverflow.com/questions/26024100/dyld-library-not-loaded-rpath-libswiftcore-dylib
But still no luck

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DwainSnickles-2736 answered

Cole Kinda figured it out see this link maybe you can help me figure out why I had this issue
https://github.com/xamarin/Xamarin.Forms/issues/14124

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DwainSnickles-2736 answered ColeXia-MSFT edited

Here is a complete list of what I changed in Xcode 12.4 Using the link above Click the Project>Projectname scroll down to Linking Click on Runpath Search paths do not manually type this in click until a text editor box is shown then click the + button and add each of these lines
$(inherited)
@executable_path/Frameworks
@loader_path/Frameworks

now click the Targets>Projectname scroll down to build Option change Always Embed Swift Standard Libraries make sure it says yes.
Scroll down to Linking Runpaths Search Paths and add the 3 lines as you did from above eg $(inherited).....
Scroll down to Signing make sure you have your team listed if not select your team.

removed the original app from iPad reloaded app from VS mac it now works on Ipad and iPhone.
Now onto VS2109 from windows will update you shortly.
Argh Still Crashes.

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Same project works fine in Xocde and VS for mac , but it crash when using VS for windows , is it right ?


You can report problem in visual studio directly . You can find it in Help-Send Feedback- Report a problem.

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Yes I have opened a new issue at github also.

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DwainSnickles-2736 answered DwainSnickles-2736 commented

Hope this is what you need taken from Iphone
{"app_name":"MobileTechnician.iOS","timestamp":"2021-04-04 17:58:18.00 -0500","app_version":"1.0","slice_uuid":"9dc5b807-6c36-33d8-b086-033235042e47","adam_id":0,"build_version":"1.0","platform":2,"bundleID":"com.Dwain.MobileTechnician","share_with_app_devs":0,"is_first_party":0,"bug_type":"109","os_version":"iPhone OS 14.4.2 (18D70)","incident_id":"BA621376-5DB6-4192-9C3A-0C6D5AB495CE","name":"MobileTechnician.iOS"}
Incident Identifier: BA621376-5DB6-4192-9C3A-0C6D5AB495CE
CrashReporter Key: 05dc789dd2daf05d495a5c8596e544713c001e3b
Hardware Model: iPhone12,3
Process: MobileTechnician.iOS [14584]
Path: /private/var/containers/Bundle/Application/D992F17B-4950-428D-B228-4D92A84F9976/MobileTechnician.iOS.app/MobileTechnician.iOS
Identifier: com.Dwain.MobileTechnician
Version: 1.0 (1.0)
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
Coalition: com.Dwain.MobileTechnician [504]


Date/Time: 2021-04-04 17:58:18.9256 -0500
Launch Time: 2021-04-04 17:58:18.9184 -0500
OS Version: iPhone OS 14.4.2 (18D70)
Release Type: User
Baseband Version: 2.03.04
Report Version: 104

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Description: DYLD, Library not loaded: @rpath/libMobileTechnician.iOS.exe.dylib | Referenced from: /private/var/containers/Bundle/Application/D992F17B-4950-428D-B228-4D92A84F9976/MobileTechnician.iOS.app/MobileTechnician.iOS | Reason: no suitable image found. Did find: | /private/var/containers/Bundle/Application/D992F17B-4950-428D-B228-4D92A84F9976/MobileTechnician.iOS.app/libMobileTechnician.iOS.exe.dylib: code signature in (/private/var/containers/Bundle/Application/D992F17B-4950-428D-B228-4D92A84F9976/MobileTechnician.iOS.app/libMobileTechnician.iOS.exe.dylib) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed. | /private/var/containers/Bundle/Application/D992F17B-4950-428D-B228-4D92A84F9976/MobileTechnician.iOS.app/libMobileTechnician.iOS.exe.dylib: stat() failed with errno=1
Triggered by Thread: 0

Thread 0 Crashed:
0 dyld 0x000000010255f440 0x102508000 + 357440
1 dyld 0x00000001025676e0 0x102508000 + 390880
2 dyld 0x0000000102567714 0x102508000 + 390932
3 dyld 0x000000010250d05c 0x102508000 + 20572
4 dyld 0x00000001025100b8 0x102508000 + 32952
5 dyld 0x0000000102509258 0x102508000 + 4696
6 dyld 0x0000000102509038 0x102508000 + 4152

Thread 0 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000006 x1: 0x0000000000000005 x2: 0x000000016db76af0 x3: 0x00000000000000bb
x4: 0x000000016db766f0 x5: 0x0000000000000000 x6: 0x0000000000000000 x7: 0x00000000000000f0
x8: 0x0000000000000020 x9: 0x0000000000000009 x10: 0x0000000000000001 x11: 0x00000001b79be000
x12: 0x0000000000004018 x13: 0x00000001f54b9f13 x14: 0x0000000000000005 x15: 0x000000016db6d8a0
x16: 0x0000000000000209 x17: 0x00000001025597b4 x18: 0x0000000000000000 x19: 0x0000000000000000
x20: 0x000000016db766f0 x21: 0x00000000000000bb x22: 0x000000016db76af0 x23: 0x0000000000000005
x24: 0x0000000000000006 x25: 0x000000016db77808 x26: 0x0000000102580000 x27: 0x0000000102580000
x28: 0x00000001024c8000 fp: 0x000000016db766c0 lr: 0x00000001025676e0
sp: 0x000000016db76680 pc: 0x000000010255f440 cpsr: 0x00000000
esr: 0x56000080 Address size fault

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0x1b9e8d000 - 0x1b9fdafff SoundAnalysis arm64e <df974c1d35fe3485af2bfe0d53f4ec62> /System/Library/Frameworks/SoundAnalysis.framework/SoundAnalysis
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0x1b9feb000 - 0x1ba10bfff SpriteKit arm64e <b694cfae6f2d3d1981bcb1c33991802d> /System/Library/Frameworks/SpriteKit.framework/SpriteKit
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0x1ba118000 - 0x1ba1e1fff VideoSubscriberAccount arm64e <130a847f2a033dfb9eb7379e87aff600> /System/Library/Frameworks/VideoSubscriberAccount.framework/VideoSubscriberAccount
0x1badd4000 - 0x1badd4fff VisionKit arm64e <060851a2993e308f94396a3c54f6655e> /System/Library/Frameworks/VisionKit.framework/VisionKit
0x1badd5000 - 0x1bae11fff WatchConnectivity arm64e <a518167a64053c0593597ec7d578cbdb> /System/Library/Frameworks/WatchConnectivity.framework/WatchConnectivity
0x1d29b9000 - 0x1d29bafff AdServices arm64e <d771666d4e203e119fd9f40fdcd2218a> /System/Library/Frameworks/AdServices.framework/AdServices

EOF

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In you first post you said you manage to run the app on device with Xcode , have you tried to run the app with VS for mac(not vs for windows) ?

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ColeXia thanks for your support I had to update vs 2109 for mac started a project to match the app worked but not as I would have suspected the change I made was simply a text change to see what happened. When I clicked the icon on my ipad it still showed the xcode text. I am confused here I would have
expected to see the text that I changed. Iam using Xcode 12.4 I cant upgrade to 12.5 cant use Big Sur have to stick with Catalina

0 Votes 0 ·

Update it worked on my iPhone using VS for mac?

0 Votes 0 ·