question

AlonfromAppearia-5195 avatar image
4 Votes"
AlonfromAppearia-5195 asked romungi-MSFT answered

Long response time when using Speech To Text service with Phrase List Grammar feature.

Hello,

We're using the Speech SDK for unity for a conversation app.
As we need to recognize custom phrases, we're using the PhraseListGrammar feature but we're experiencing a much longer response time when using the Phrase List feature than without it.

We tried both the RecognizeOnceAsync method and the StartContinuousRecognitionAsync method and with both of them, we're having the same results, although, with Continuous Recognition, the response time getting better as long as we're keeping the recognizer working for a long time, but after stopping it and starting it again, the response time is long again.

My question is:
Is there a way to get a quick response time while using RecognizeOnceAsync or with ContinuousRecognitionAsync (from the beginning of the session)?

azure-speech
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1 Answer

romungi-MSFT avatar image
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romungi-MSFT answered

@AlonfromAppearia-5195 Thanks for feedback. This seems like a performance issue with the SDK since you are already seem to be using the recommended methods. It would be great if you could open an issue on the SDK repo here which is actively triaged by the speech services team. If possible you could add more details on the issue like timestamps or logs which could help the team to replicate the issue and provide appropriate response. Thanks!!


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