Per the documentation, this service is built around WebSockets, which would, in theory allow applications, regardless of language, to add support via an existing WebSockets library.
However, the posted Java/C#/Python examples all rely on Azure-provided PubSub SDKs for client auth and message sending.
Is there any such SDK for C++? If not, is there documentation of the WebSocket packets needed to publish/subscribe to hubs and process message events? I assume this would mainly involve headers and payload formatting for the WebSocket messages?
Our current application uses Azure functions for Server and a C++ application as a client. I just wanted to evaluate if Azure Web PubSub would be a valid solution for real-time messaging between the two.
Thanks,
-greg