my project can pass building with debug, but error with release.
my project is xamarin.forms project, developed by vs2022.
How should I do.
when building with release, the error is
严重性 代码 说明 项目 文件 行 禁止显示状态
错误 Mono.Linker.MarkException: Error processing method: 'System.Void AndroidX.RecyclerView.Widget.RecyclerView/LayoutManager::n_OnInitializeAccessibilityNodeInfo_Landroidx_recyclerview_widget_RecyclerView_Recycler_Landroidx_recyclerview_widget_RecyclerView_State_Landroidx_core_view_accessibility_AccessibilityNodeInfoCompat_(System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr,System.IntPtr)' in assembly: 'Xamarin.AndroidX.RecyclerView.dll' ---> Mono.Cecil.ResolutionException: Failed to resolve AndroidX.Core.View.Accessibiity.AccessibilityNodeInfoCompat
在 Mono.Linker.Steps.MarkStep.HandleUnresolvedType(TypeReference reference)
在 Mono.Linker.Steps.MarkStep.MarkType(TypeReference reference)
在 MonoDroid.Tuner.MonoDroidMarkStep.MarkType(TypeReference reference)
在 Mono.Linker.Steps.MarkStep.MarkMethodBody(MethodBody body)
在 Mono.Linker.Steps.MarkStep.ProcessMethod(MethodDefinition method)
在 Mono.Linker.Steps.MarkStep.ProcessQueue()
--- 内部异常堆栈跟踪的结尾 ---
在 Mono.Linker.Steps.MarkStep.ProcessQueue()
在 Mono.Linker.Steps.MarkStep.ProcessPrimaryQueue()
在 Mono.Linker.Steps.MarkStep.Process()
在 Mono.Linker.Steps.MarkStep.Process(LinkContext context)
在 MonoDroid.Tuner.MonoDroidMarkStep.Process(LinkContext context)
在 Mono.Linker.Pipeline.ProcessStep(LinkContext context, IStep step)
在 Mono.Linker.Pipeline.Process(LinkContext context)
在 MonoDroid.Tuner.Linker.Process(LinkerOptions options, ILogger logger, LinkContext& context)
在 Xamarin.Android.Tasks.LinkAssemblies.Execute(DirectoryAssemblyResolver res)
在 Xamarin.Android.Tasks.LinkAssemblies.RunTask()
在 Microsoft.Android.Build.Tasks.AndroidTask.Execute() 位置 /Users/builder/azdo/_work/1/s/xamarin-android/external/xamarin-android-tools/src/Microsoft.Android.Build.BaseTasks/AndroidTask.cs:行号 17 quPlayer.Android