I am experiencing a crash on startup for my iOS project. The crash only occurs in release mode and not in debug mode. I have "Link Framework SDKs Only" enabled for release mode. If I disable linking for the release configuration then the app runs as expected. I have also found that if I comment out one of the lines:
SfListViewRenderer.Init(); //Problem line 1.
or:
ActivityMediator.Instance.Send(url.AbsoluteString); //Problem line 2.
then the app launches without crashing. Only when both lines are present with linking enabled does the crash occur. Here is the AppDelegate.cs:
using Auth0.OidcClient;
using Foundation;
using PanCardView.iOS;
using Syncfusion.ListView.XForms.iOS;
using Syncfusion.SfAutoComplete.XForms.iOS;
using Syncfusion.SfBusyIndicator.XForms.iOS;
using Syncfusion.SfCalendar.XForms.iOS;
using Syncfusion.SfCarousel.XForms.iOS;
using Syncfusion.SfKanban.XForms.iOS;
using Syncfusion.SfNumericTextBox.XForms.iOS;
using Syncfusion.SfPullToRefresh.XForms.iOS;
using Syncfusion.SfRangeSlider.XForms.iOS;
using Syncfusion.SfRotator.XForms.iOS;
using Rg.Plugins.Popup;
using Syncfusion.XForms.iOS.Buttons;
using Syncfusion.XForms.iOS.Cards;
using Syncfusion.XForms.iOS.EffectsView;
using Syncfusion.XForms.iOS.PopupLayout;
using Syncfusion.XForms.iOS.TextInputLayout;
using Syncfusion.XForms.iOS.ComboBox;
using Syncfusion.XForms.iOS.ProgressBar;
using Syncfusion.XForms.Pickers.iOS;
using Xamarin.Forms.Platform.iOS;
using Syncfusion.XForms.iOS.Border;
using Syncfusion.SfGauge.XForms.iOS;
using Syncfusion.SfChart.XForms.iOS.Renderers;
using Xamarin.Forms;
using Sharpnado.Shades.iOS;
using UIKit;
using Xamarin;
namespace VulcanApp.iOS
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register("AppDelegate")]
public partial class AppDelegate : FormsApplicationDelegate
{
//
// This method is invoked when the application has loaded and is ready to run. In this
// method you should instantiate the window, load the UI into it and then make the window
// visible.
//
// You have 17 seconds to return from this method, or iOS will terminate your application.
//
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
Forms.SetFlags("UseLegacyRenderers");
Forms.Init();
IQKeyboardManager.SharedManager.Enable = true;
iOSShadowsRenderer.Initialize();
new SfRangeSliderRenderer();
new SfRotatorRenderer();
new SfNumericTextBoxRenderer();
new SfBusyIndicatorRenderer();
new SfAutoCompleteRenderer();
CardsViewRenderer.Preserve();
Popup.Init();
SfListViewRenderer.Init(); //Problem line 1.
SfEffectsViewRenderer.Init();
SfCardLayoutRenderer.Init();
SfCarouselRenderer.Init();
SfKanbanRenderer.Init();
SfGaugeRenderer.Init();
SfComboBoxRenderer.Init();
SfPopupLayoutRenderer.Init();
SfChartRenderer.Init();
SfLinearProgressBarRenderer.Init();
SfTextInputLayoutRenderer.Init();
SfBorderRenderer.Init();
SfButtonRenderer.Init();
SfSegmentedControlRenderer.Init();
SfChipRenderer.Init();
SfChipGroupRenderer.Init();
SfCheckBoxRenderer.Init();
SfTimePickerRenderer.Init();
SfSwitchRenderer.Init();
SfPullToRefreshRenderer.Init();
SfCalendarRenderer.Init();
UIApplication.SharedApplication.StatusBarHidden = true;
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
//This method is required for using the OidcClient on iOS.
public override bool OpenUrl(UIApplication application, NSUrl url, string sourceApplication, NSObject annotation)
{
ActivityMediator.Instance.Send(url.AbsoluteString); //Problem line 2.
return true;
}
}
}
Does anyone have any insight into what may be happening? Does anyone have any recommendations for troubleshooting?