Windows.Graphics.Printing3D; using 3D Builder API for reducing .glb

Marius 1 Reputation point
2020-02-13T10:18:31.877+00:00

Hello,

i am trying to build a programm to reduce the poly count of .glb with the 3D Builder api, but with Windows.Graphics.Printing3D namespace you have to convert to
.3mf format. I am wondering if i overlooked something to load directly .glb like in the 3D Builder App. The converting to .3mf is really long and the backconverting to .glb...
Would also nice if the convert option would be useable.

But the reduce algorithm is very good, found no better sdk for this use case.

Universal Windows Platform (UWP)
{count} votes