Xbox LIVE Indie Games pipeline is now accepting XNA Game Studio 4.0 games
As noted on the XNA Game Studio team blog today, the Xbox LIVE Indie Games publishing pipeline is now accepting XNA Game Studio 4.0 games in addition to XNA Game Studio 3.1 games. This was originally scheduled to be enabled last Friday, but it slipped out a few days due to a couple of last minute issues that we ran into at the end of last week. As a result, the 90 day window when you will still be able to submit XNA Game Studio 3.1 games has been moved out accordingly. The last day you will be able to submit an XNA Game Studio 3.1 game for Xbox LIVE Indie Games is Monday, February 7, 2011.
Please see the following locations for more information about supported versions of XNA Game Studio for Xbox LIVE Indie Games and Xbox 360:
- Blog post - http://blogs.msdn.com/b/xna/archive/2010/11/08/xblig-4-0-submission-now-open-on-app-hub.aspx
- App Hub news announcement - http://create.msdn.com/xblig_40_submissions_open