Building Windows Store games with the Unity engine
This event has been post-poned to a soon to be announced date (it will be end of January).
Apologies for the inconvenience. Stay tuned for the new confirmed date details in the coming weeks.
The two-day event will be on Nov 29th on Microsoft’s campus in Mountain View, CA.
To attend in person you will need to register at https://aka.ms/unitywindowscamp
If you can’t attend in person, we will also stream day 1 live at https://channel9.msdn.com
Day 1 will be instructor led content (again, streamed live) and day 2 is an installfest, hands-on, expert Q&A and coding.
You can find a detailed agenda for the event at the registration site. There will also be a social event on Thurs night, and some other fun activities on Friday.
Hope you can join us. If you want to learn more about building Windows Store games with Unity, check out their build 2012 session “Developing, deploying and monetizing Windows Store games with Unity”.