The latest Kinect for Windows SDK is here
Yes, it’s the moment many of you have been waiting for: Kinect for Windows SDK 1.7 is available for download! We’ve included a few photos of the key features: Kinect Interactions and Kinect Fusion. Or if you’re a developer, you can download the SDK and get started immediately.
A woman demonstrates the new Kinect Interactions, which are included in the Kinect for Windows SDK 1.7:
counter-clockwise from top left: “push” to select, “grab” to scroll and pan, and wave to identify
primary user. Two-handed zoom (top right) is not included but can be built with this new SDK.
Kinect Interactions are designed to let users intuitively do things like press their hand forward
a few inches to push a button, or close their hands to “grip and pan” as seen here. Now you
can untether yourself and move around a conference room naturally.
In this physical therapy scenario, Kinect for Windows enables a therapist to interact with the
computer without leaving her patient’s side.
Customers can virtually try on merchandise, such as sunglasses, by using business solutions
created with the new Kinect for Windows SDK 1.7. If colors, models, or sizes are not in
stock, you can still see what they look like on you.
Kinect Fusion, a tool also included in Kinect for Windows SDK 1.7, can create highly accurate
3-D renderings of people and objects in real time.
Kinect Fusion makes it possible to create highly accurate 3-D renderings at a fraction of the
price it would cost with traditional high-end 3-D scanners.
Kinect Fusion opens up a variety of new scenarios for businesses and developers, including
augmented reality, 3-D printing, interior and industrial design, and body scanning for
things like custom fitting and improved clothes shopping.
Kinect Fusion opens up a variety of new scenarios for businesses and developers, including augmented reality,
3-D printing, interior and industrial design, and body scanning for things like custom fitting and improved clothes shopping .
The Kinect for Windows Team