Mitch Walker

XNA Game Studio

Finish the...

When we shipped XNA Game Studio 3.0 last month, and then turned on Xbox LIVE Community Games this...

Author: mitchw Date: 11/28/2008

The One About Storage

So I’ve played quite a few XNAGS games, and quite a few that have been released to Xbox LIVE...

Author: mitchw Date: 10/15/2008

A lot has happened...

Since I last wrote about XACT compression over a year ago. Let's see: We released XNA Game Studio...

Author: mitchw Date: 05/28/2008

Audio Compression using XACT

There are two pieces of feedback that I hear quite a bit related to the audio support in XNA Game...

Author: mitchw Date: 04/27/2007

XNA Framework Feature Question: Audio

The native XACT APIs have added the support for programmatic wave playback. I.e. at runtime, you can...

Author: mitchw Date: 04/26/2007

XNA Game Studio Express 1.0 Refresh is Available!

As detailed here, we've released an update to XNA Game Studio Express today. You can get an idea of...

Author: mitchw Date: 04/24/2007

XNA Game Studio Express is available!

XNA Game Studio Express is now available for download. http://msdn.microsoft.com/directx/XNAThis...

Author: mitchw Date: 12/11/2006

XNA Happenings

You've probably seen the post announcing we're releasing a Beta 2 of XNA Game Studio Express. This...

Author: mitchw Date: 10/26/2006

GO BUCKS!

Ohio State 24 Texas 7

Author: mitchw Date: 09/10/2006

Game.GameServices

I was originally going to create a tutorial that walks you through creating a custom GameComponent,...

Author: mitchw Date: 09/06/2006

Game Component Demo Is Up

I put my video for the Game Component demo up on the XNA Team Blog and forgot to mention it here....

Author: mitchw Date: 09/01/2006

XNA Game Studio Express (Beta) is now available for download!

You can grab it here. This is obviously a beta, so there are a few rough edges here and there that...

Author: mitchw Date: 08/30/2006

Getting closer...

Tommorrow (morning?) the beta for XNA Game Studio Express should be available for you to download!...

Author: mitchw Date: 08/29/2006

XNA Game Studio Express

So you've all probably heard by now what I've been working on. It's great to finally be able to talk...

Author: mitchw Date: 08/28/2006

Going to Gamefest?

The Gamefest website has been updated. You can now register as well as get conference details and...

Author: mitchw Date: 06/29/2006

Gamefest website is up

The Microsoft Gamefest website is up. Not a lot of information at the moment, but you can sign up to...

Author: mitchw Date: 06/12/2006

A Change of Pace

Tomorrow will be my last day on the Windows SDK team. Monday I join the Xna team as Program Manager...

Author: mitchw Date: 04/20/2006

Calling Casual Game Developers

Are you a hobby, casual or Indie game developer? If so, we're looking for participants in a...

Author: mitchw Date: 04/13/2006

Developers and Halo 2

Twice a year the Developer Division here at Microsoft has an all-hands meeting. After the meeting we...

Author: mitchw Date: 04/11/2006

December 2005 DirectX SDK Available

The latest DirectX SDK has been posted. Interesting tid bits: .NET 2.0 support DirectX10 Technology...

Author: mitchw Date: 12/12/2005

New Xbox.com

The new Xbox.com is up and running with Xbox 360 features. You can now include your Gamer Card in...

Author: mitchw Date: 10/28/2005

Announcing Mantis!

Mantis is a WinFX based multiplayer game and engine. All of the GUI and rendering is done using...

Author: mitchw Date: 09/13/2005

DirectX BOF Session at the PDC

Andy has posted that there is going to be a DirectX Birds of a Feather session at the PDC next week....

Author: mitchw Date: 09/08/2005

Another View

Here is another screen shot of the game I've been working on. It uses Windows Communication...

Author: mitchw Date: 08/31/2005

Teaser

Here's little teaser for what I've been working on lately. I'll give more details as we get closer...

Author: mitchw Date: 08/26/2005

Terrarium 1.2 Server Available

I'm glad to announce that the Terrarium 1.2 Server is finally available for download. Head on over...

Author: mitchw Date: 05/10/2005

Terrarium Article

A new article about Terrarium http://www.devsource.com/article2/0,1759,1758392,00.asp Gives a small...

Author: mitchw Date: 02/02/2005

DirectX 9.0 SDK October 2004 Update Available

An update to the DirectX SDK is now available. Here is a brief list of changes: Tool Updates PIX -...

Author: mitchw Date: 10/09/2004

Halo 2 is Done!

Read about it here: http://www.bungie.net/News/TopStory.aspx?story=lastupdatekinda&p=763400 See...

Author: mitchw Date: 10/01/2004

XP SP2 Platform SDK Available!

Grab it here: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/

Author: mitchw Date: 09/02/2004

Preliminary Managed DirectX Documentation?

If you've downloaded the latest DirectX9 SDK, you may have noticed that all of the Managed docs are...

Author: mitchw Date: 07/30/2004

Heading to Meltdown

I'm heading off to Meltdown. Well, not really until tomorrow morning, seeing as it is just in...

Author: mitchw Date: 07/26/2004

Ctrl-Tab in Whidbey - A Fix!

I am a big user of Ctrl-Tab to quickly cycle through open editor windows. With Whidbey Beta1,...

Author: mitchw Date: 07/14/2004

Terrarium 1.2 Released!

The Terrarium 1.2 client has been released to the public! Here are various links: Public Server:...

Author: mitchw Date: 07/09/2004

C# typedef

Has anyone else found themselves doing the following: public class FooList :...

Author: mitchw Date: 07/06/2004

Whidbey "Go To Definition" Feature

So I am digging through some MDX code tonight and I see a class I hadn't heard of before. I am...

Author: mitchw Date: 07/03/2004

Whidbey Intellisense Feature

Just stumbled upon one of those little features that are so nice and once you get used to it, it's...

Author: mitchw Date: 06/12/2004

Long Time...

Long time between updates! I felt I couldn't let another month go by without a post, so here I am....

Author: mitchw Date: 06/11/2004

Terrarium Style Editor

I posted previously about the updated UI for Terrarium 1.2. I mentioned how as a side effect of the...

Author: mitchw Date: 03/18/2004

I'm In!

Jeff Sandquist has started a Links 2004 group/tournament for the software community. See you on the...

Author: mitchw Date: 03/06/2004

New Terrarium UI

So I've spent the evening working on the UI for the 1.2 version of Terrarium. (This is the version...

Author: mitchw Date: 03/01/2004

Terrarium Prototyping

So I started working on prototyping some terrain rendering for the next Terrarium. It really is...

Author: mitchw Date: 02/15/2004

Mythica Canceled

It was announced today that Mythica, a MMORPG with touches of a RTS in it, has been canceled. Here...

Author: mitchw Date: 02/12/2004

More on Allegiance Source Code

Grimmwolf replied to my post about the Allegiance source code release informing me of the place to...

Author: mitchw Date: 02/09/2004

Game Source Code: Allegiance

I know it's been mentioned in a couple of blogs, but I just wanted to give a quick comment on the...

Author: mitchw Date: 02/06/2004

"Longhorn" SDK Usage

Hari posted about some of the features in the next version of the SDK, currently known as the...

Author: mitchw Date: 02/06/2004

Avalon Skinning

[Note (05/19/2005): I see that I've broken the images below. I'll try to fix this tomorrow. Sorry...

Author: mitchw Date: 02/06/2004

Avalon Skinning

I whipped up an article that goes over the steps we took for using Xaml and Avalon to provide a...

Author: mitchw Date: 02/06/2004

PDC 2003 Hands On Lab

During the PDC 2003, we had a Terrarium Hands-On Lab that featured a special version of Terrarium...

Author: mitchw Date: 02/04/2004

Terrarium Portal

I really need to update the Terrarium Portal in a big way. Way too much stale information, not a...

Author: mitchw Date: 02/03/2004

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