FSX Progress Update - SP1 and DX10
Its time for another update on FSX Progress. This is largely similar to what I posted on Avsim.com.
We are working thru the set of tasks we identified for SP1, are getting closer to closure and a final test pass, and should have more to say as far as details in the next couple of weeks.
The only things I can say is:
a)we are not toning down the experience and
b)we are aiming at a targetted set of perf and content fixes.
In terms of DX10, we have continued to make progress albeit slow. So DX10 will be after SP1. How far after SP1 remains to be seen, but its not a matter of weeks after since we still have serious feature work to do. Once SP1 ships and we get fully into DX10 development and a sense of velocity then I can start to talk to DX10 timeframes. One thing I will commit to doing soon after SP1 ships is walking the community thru the FSX "magic screenies" for DX10 and explaing what features Aces sees in those. If anyone saw the FSX presentation at the nVidia 8800 launch, I did just that so repeating it here is a good thing. Its just a matter of time, as in when I find the time :-).