WTF#: World of Warcraft, VSLAB and a note that I have an awesome manager

image First off, I wish to thank the folks who are commenting on this blog, but one complaint: Edgar Sánchez left a comment but his blog engine will not allow me to leave a contact for him. 

A tool that you might want to consider utilizing for your experimentation with the F# language:

  • VSLab, a graphics tool, http://www.codeplex.com/vslab, if you do use it, make sure to give feedback on the site on how you used it, that is important to keep the product improving.

Now the question I have in mind is this: Can F# be used with World of Warcraft? Just kidding, sort of. My partner Kenny Spade and I are working on some demos around the use of World of Warcraft with Visual Studio. My manager was great about it, when I ask if I could buy the whole Warcraft system and everything, he went for it! Thanks boss.

So for now i am working on a World of Warcraft demonstration, and that might take a while, has anyone of my readers created code for WOW? Let me know. I think it would be funny to do some F# with WOW. Not that it is needed or useful, but it is interesting.

It helps that I have a review coming up that I can honestly say that my manager is pretty awesome! (And if you think I am kissing up, it is a pretty good bet he doesn’t read this blog, which is cool with me.)

Technorati Tags: F#,World of Warcraft,WOW,Games,Game design