Quickstart: Set up Azure Kinect body tracking
This quickstart will guide you through the process of getting body tracking running on your Azure Kinect DK.
The Body Tracking SDK requires a NVIDIA GPU installed in the host PC. The recommended body tracking host PC requirement is described in system requirements page.
Download and install the latest NVIDIA driver for your graphics card. Older drivers may not be compatible with the CUDA binaries redistributed with the body tracking SDK.
Download and install Visual C++ Redistributable for Visual Studio 2015.
Set up hardware
Launch the Azure Kinect Viewer to check that your Azure Kinect DK is set up correctly.
Download the Body Tracking SDK
- Select the link to Download the Body Tracking SDK
- Install the Body Tracking SDK on your PC.
Verify body tracking
Launch the Azure Kinect Body Tracking Viewer to check that the Body Tracking SDK is set up correctly. The viewer is installed with the SDK msi installer. You can find it at your start menu or at
<SDK Installation Path>\tools\k4abt_simple_3d_viewer.exe.
If you don't have a powerful enough GPU and still want to test the result, you can launch the the Azure Kinect Body Tracking Viewer in the command line by the following command:
<SDK Installation Path>\tools\k4abt_simple_3d_viewer.exe CPU
If everything is set up correctly, a window with a 3D point cloud and tracked bodies should appear.
You can find the examples about how to use the body tracking SDK here.