Point Class

This class is used to represent a pixel coordinate or offset. This is often used by pushpin anchors, and map location to pixel conversion calculations.

Constructor

Point(x: number, y: number)

Properties

Name Type Description
x number The x value of the point.
y number The y value of the point.

Methods

The following is a list of methods that are part of the Point class.

Name Return Type Description
add(point: Point) Point Adds the x and y values of two points and returns a new Point.
clone() Point Returns a copy of the Point object.
equals(point: Point, tolerance?: number) boolean Compares the x and y values of two points to see if they are equal. If a tolerance value is specified, it checks to see if the linear distance between the points is less than or equal to the tolerance value.
subtract(point: Point) Point Subtracts the x and y values of a points and returns a new Point.
toString() string Converts the Point object into a string.