# frexp, frexpf, frexpl

Gets the mantissa and exponent of a floating-point number.

## Syntax

``````double frexp(
double x,
int *expptr
);
float frexpf(
float x,
int * expptr
);
long double frexpl(
long double x,
int * expptr
);
float frexp(
float x,
int * expptr
);  // C++ only
long double frexp(
long double x,
int * expptr
);  // C++ only
``````

### Parameters

x
Floating-point value.

expptr
Pointer to stored integer exponent.

## Return Value

frexp returns the mantissa. If x is 0, the function returns 0 for both the mantissa and the exponent. If expptr is NULL, the invalid parameter handler is invoked as described in Parameter Validation. If execution is allowed to continue, this function sets errno to EINVAL and returns 0.

## Remarks

The frexp function breaks down the floating-point value (x) into a mantissa (m) and an exponent (n), such that the absolute value of m is greater than or equal to 0.5 and less than 1.0, and x = m * 2n. The integer exponent n is stored at the location pointed to by expptr.

C++ allows overloading, so you can call overloads of frexp. In a C program, frexp always takes a double and an int pointer and returns a double.

## Requirements

frexp, frexpf, frexpl <math.h>

For additional compatibility information, see Compatibility.

## Example

``````// crt_frexp.c
// This program calculates frexp( 16.4, &n )
// then displays y and n.

#include <math.h>
#include <stdio.h>

int main( void )
{
double x, y;
int n;

x = 16.4;
y = frexp( x, &n );
printf( "frexp( %f, &n ) = %f, n = %d\n", x, y, n );
}
``````
``````frexp( 16.400000, &n ) = 0.512500, n = 5
``````