Toolbar Editor (C++)
The Toolbar editor enables you to create C++ toolbar resources and convert bitmaps into toolbar resources. The Toolbar editor uses a graphical display to show a toolbar and buttons that closely resemble how they will look in a finished application.
With the Toolbar editor, you can:
The Toolbar editor window shows two views of a button image, the same as the Image editor window. A split bar separates the two panes. You can drag the split bar from side to side to change the relative sizes of the panes. The active pane displays a selection border. Above the two views of the image is the subject toolbar.
The Toolbar editor is similar to the Image editor in functionality. The menu items, graphic tools, and bitmap grid are the same as those in the Image editor. There is a menu command on the Image menu to allow you to switch between the Toolbar editor and the Image editor. For more information on using the Graphics toolbar, Colors palette, or Image menu, see Image Editor.
For information on adding resources to managed projects, please see Resources in Desktop Apps in the .NET Framework Developer's Guide. For information on manually adding resource files to managed projects, accessing resources, displaying static resources, and assigning resource strings to properties, see Creating Resource Files for Desktop Apps. For information on globalization and localization of resources in managed apps, see Globalizing and Localizing .NET Framework Applications.
MFC or ATL