GL.Apple GL.Apple Class

Definition

public static class GL.Apple
type GL.Apple = class
Inheritance
GL.AppleGL.Apple

Methods

ClientWaitSync(IntPtr, Int32, Int64) ClientWaitSync(IntPtr, Int32, Int64)
ClientWaitSync(IntPtr, UInt32, UInt64) ClientWaitSync(IntPtr, UInt32, UInt64)
CopyTextureLevel(Int32, Int32, Int32, Int32) CopyTextureLevel(Int32, Int32, Int32, Int32)
CopyTextureLevel(UInt32, UInt32, Int32, Int32) CopyTextureLevel(UInt32, UInt32, Int32, Int32)
DeleteSync(IntPtr) DeleteSync(IntPtr)
FenceSync(All, Int32) FenceSync(All, Int32)
FenceSync(All, UInt32) FenceSync(All, UInt32)
GetInteger64(All, Int64[]) GetInteger64(All, Int64[])
GetInteger64(All, Int64*) GetInteger64(All, Int64*)
GetInteger64(All, Int64) GetInteger64(All, Int64)
GetSync(IntPtr, All, Int32, Int32, Int32) GetSync(IntPtr, All, Int32, Int32, Int32)
GetSync(IntPtr, All, Int32, Int32*, Int32*) GetSync(IntPtr, All, Int32, Int32*, Int32*)
GetSync(IntPtr, All, Int32, Int32[], Int32[]) GetSync(IntPtr, All, Int32, Int32[], Int32[])
IsSync(IntPtr) IsSync(IntPtr)
RenderbufferStorageMultisample(All, Int32, All, Int32, Int32) RenderbufferStorageMultisample(All, Int32, All, Int32, Int32)
ResolveMultisampleFramebuffer() ResolveMultisampleFramebuffer()
WaitSync(IntPtr, Int32, Int64) WaitSync(IntPtr, Int32, Int64)
WaitSync(IntPtr, UInt32, UInt64) WaitSync(IntPtr, UInt32, UInt64)

Applies to