SKShaderTileMode Enum

Definition

Indications on how the shader should handle drawing outside the original bounds.

public enum SKShaderTileMode
Inheritance
SKShaderTileMode

Fields

Clamp 0

Replicate the edge color.

Mirror 2

Repeat the shader's image horizontally and vertically, alternating mirror images so that adjacent images always seam.

Repeat 1

Repeat the shader's image horizontally and vertically.

Applies to