VibrationEffect.Composition.PrimitiveQuickFall Field

Definition

Caution

This constant will be removed in the future version. Use Android.OS.VibrationEffectCompositionPrimitive enum directly instead of this field.

[Android.Runtime.Register("PRIMITIVE_QUICK_FALL", ApiSince=30)]
[System.Obsolete("This constant will be removed in the future version. Use Android.OS.VibrationEffectCompositionPrimitive enum directly instead of this field.", true)]
public const Android.OS.VibrationEffectCompositionPrimitive PrimitiveQuickFall = 6;
[<Android.Runtime.Register("PRIMITIVE_QUICK_FALL", ApiSince=30)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.OS.VibrationEffectCompositionPrimitive enum directly instead of this field.", true)>]
val mutable PrimitiveQuickFall : Android.OS.VibrationEffectCompositionPrimitive

Field Value

VibrationEffectCompositionPrimitive
Attributes

Applies to