GCMotion.ValueChangedHandler Property

Definition

Handler that is called when a value changes.

[get: Foundation.Export("valueChangedHandler", ObjCRuntime.ArgumentSemantic.Copy)]
[set: Foundation.Export("setValueChangedHandler:", ObjCRuntime.ArgumentSemantic.Copy)]
public virtual Action<GameController.GCMotion> ValueChangedHandler { get; set; }
member this.ValueChangedHandler : Action<GameController.GCMotion> with get, set

Property Value

Action<GCMotion>

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to