GKDecisionTree.RandomSource Property

Definition

public virtual GameplayKit.GKRandomSource RandomSource { [Foundation.Export("randomSource", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setRandomSource:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.RandomSource : GameplayKit.GKRandomSource with get, set

Property Value

Attributes

Applies to