IGKStrategist.GameModel Property

Definition

Gets or sets the current game state.

[Foundation.Preserve(Conditional=true)]
[get: Foundation.Export("gameModel", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setGameModel:", ObjCRuntime.ArgumentSemantic.Strong)]
public GameplayKit.IGKGameModel GameModel { get; set; }
member this.GameModel : GameplayKit.IGKGameModel with get, set

Property Value

IGKGameModel
Attributes

Applies to