SCNNode_GameplayKit.SetEntity(SCNNode, GKEntity) SCNNode_GameplayKit.SetEntity(SCNNode, GKEntity) Method

Definition

[Foundation.Export("setEntity:")]
public static void SetEntity (this SceneKit.SCNNode This, GameplayKit.GKEntity entity);
static member SetEntity : SceneKit.SCNNode * GameplayKit.GKEntity -> unit

Parameters

Applies to