AsynchronousServerSocketChannel.Accept Method
Definition
Important
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Overloads
| Accept() |
Accepts a connection. |
| Accept(Object, ICompletionHandler) |
Accepts a connection. |
Accept()
Accepts a connection.
[Android.Runtime.Register("accept", "()Ljava/util/concurrent/Future;", "GetAcceptHandler", ApiSince=26)]
public abstract Java.Util.Concurrent.IFuture? Accept ();
[<Android.Runtime.Register("accept", "()Ljava/util/concurrent/Future;", "GetAcceptHandler", ApiSince=26)>]
abstract member Accept : unit -> Java.Util.Concurrent.IFuture
Returns
a Future object representing the pending result
- Attributes
Remarks
Java documentation for java.nio.channels.AsynchronousServerSocketChannel.accept().
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
Accept(Object, ICompletionHandler)
Accepts a connection.
[Android.Runtime.Register("accept", "(Ljava/lang/Object;Ljava/nio/channels/CompletionHandler;)V", "GetAccept_Ljava_lang_Object_Ljava_nio_channels_CompletionHandler_Handler", ApiSince=26)]
[Java.Interop.JavaTypeParameters(new System.String[] { "A" })]
public abstract void Accept (Java.Lang.Object? attachment, Java.Nio.Channels.ICompletionHandler? handler);
[<Android.Runtime.Register("accept", "(Ljava/lang/Object;Ljava/nio/channels/CompletionHandler;)V", "GetAccept_Ljava_lang_Object_Ljava_nio_channels_CompletionHandler_Handler", ApiSince=26)>]
[<Java.Interop.JavaTypeParameters(new System.String[] { "A" })>]
abstract member Accept : Java.Lang.Object * Java.Nio.Channels.ICompletionHandler -> unit
Parameters
- attachment
- Object
The object to attach to the I/O operation; can be null
- handler
- ICompletionHandler
The handler for consuming the result
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.