MacSpi.EngineUpdate Method

Definition

Overloads

EngineUpdate(ByteBuffer)

Processes <code>input.

EngineUpdate(SByte)

Processes the given byte.

EngineUpdate(Byte[], Int32, Int32)

Processes the first <code>len</code> bytes in <code>input</code>, starting at <code>offset</code> inclusive.

EngineUpdate(ByteBuffer)

Processes <code>input.

[Android.Runtime.Register("engineUpdate", "(Ljava/nio/ByteBuffer;)V", "GetEngineUpdate_Ljava_nio_ByteBuffer_Handler")]
protected virtual void EngineUpdate (Java.Nio.ByteBuffer? input);
[<Android.Runtime.Register("engineUpdate", "(Ljava/nio/ByteBuffer;)V", "GetEngineUpdate_Ljava_nio_ByteBuffer_Handler")>]
abstract member EngineUpdate : Java.Nio.ByteBuffer -> unit
override this.EngineUpdate : Java.Nio.ByteBuffer -> unit

Parameters

input
ByteBuffer

the ByteBuffer

Attributes

Remarks

Java documentation for javax.crypto.MacSpi.engineUpdate(java.nio.ByteBuffer).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

EngineUpdate(SByte)

Processes the given byte.

[Android.Runtime.Register("engineUpdate", "(B)V", "GetEngineUpdate_BHandler")]
protected abstract void EngineUpdate (sbyte input);
[<Android.Runtime.Register("engineUpdate", "(B)V", "GetEngineUpdate_BHandler")>]
abstract member EngineUpdate : sbyte -> unit

Parameters

input
SByte

the input byte to be processed.

Attributes

Remarks

Java documentation for javax.crypto.MacSpi.engineUpdate(byte).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

EngineUpdate(Byte[], Int32, Int32)

Processes the first <code>len</code> bytes in <code>input</code>, starting at <code>offset</code> inclusive.

[Android.Runtime.Register("engineUpdate", "([BII)V", "GetEngineUpdate_arrayBIIHandler")]
protected abstract void EngineUpdate (byte[]? input, int offset, int len);
[<Android.Runtime.Register("engineUpdate", "([BII)V", "GetEngineUpdate_arrayBIIHandler")>]
abstract member EngineUpdate : byte[] * int * int -> unit

Parameters

input
Byte[]

the input buffer.

offset
Int32

the offset in <code>input</code> where the input starts.

len
Int32

the number of bytes to process.

Attributes

Remarks

Java documentation for javax.crypto.MacSpi.engineUpdate(byte[], int, int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to