MPSNNStateNode.MPSHandle Property

Definition

[get: Foundation.Export("handle", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setHandle:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual MetalPerformanceShaders.IMPSHandle MPSHandle { get; set; }
member this.MPSHandle : MetalPerformanceShaders.IMPSHandle with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to