ISkillDescriptor.GetSupportedExecutionDevicesAsync Method

Definition

Gets the list of ISkillExecutionDevice objects supported by this skill that can be used to execute its logic.

public:
 Windows::Foundation::IAsyncOperation<Windows::Foundation::Collections::IVectorView<Microsoft::AI::Skills::SkillInterfacePreview::ISkillExecutionDevice ^> ^> ^ GetSupportedExecutionDevicesAsync();
public Windows.Foundation.IAsyncOperation<Windows.Foundation.Collections.IVectorView<Microsoft.AI.Skills.SkillInterfacePreview.ISkillExecutionDevice>> GetSupportedExecutionDevicesAsync ();
abstract member GetSupportedExecutionDevicesAsync : unit -> Windows.Foundation.IAsyncOperation<Windows.Foundation.Collections.IVectorView<Microsoft.AI.Skills.SkillInterfacePreview.ISkillExecutionDevice>>
Public Function GetSupportedExecutionDevicesAsync () As IAsyncOperation(Of IVectorView(Of ISkillExecutionDevice))

Returns

Windows.Foundation.IAsyncOperation<Windows.Foundation.Collections.IVectorView<ISkillExecutionDevice>>

The list of ISkillExecutionDevice objects supported by this skill that can be used to execute its logic. Each skill defines its own logic to test each available device against its skill requirements and returns only the valid ones.

Applies to