The enum for all the supported activity window states.
public static class WindowSubstate
type WindowSubstate = class
Public Class WindowSubstate
|ActivityResume ActivityResume ActivityResume||
The activity is paused and cannot run the slices until it is resumed.
|Canceled Canceled Canceled||
Canceled by user action.
|ComputeResources ComputeResources ComputeResources||
The compute resources are not available.
|ConcurrencyLimit ConcurrencyLimit ConcurrencyLimit||
All the activity instances are busy running other activity windows.
|DatasetDependencies DatasetDependencies DatasetDependencies||
The upstream dependencies are not ready.
|Retry Retry Retry||
The activity execution will be retried.
|ScheduledTime ScheduledTime ScheduledTime||
The scheduled time for the activity window to run has not yet passed.
|TimedOut TimedOut TimedOut||
Execution took longer than allowed by the activity's timeout period.
|Validating Validating Validating||
Validation in progress.
|Validation Validation Validation||
Validation has not started yet, can be used with Failed state as well.
|ValidationRetry ValidationRetry ValidationRetry||
Waiting for the validation to be retried.
|IsDefined(Object) IsDefined(Object) IsDefined(Object)||
Determines if a certain property is defined or not.
|IsNull(Object) IsNull(Object) IsNull(Object)||
Determines if a certain property is null or not.
|IsPrimitive(Object) IsPrimitive(Object) IsPrimitive(Object)||
Determines if a certain property is of premitive JSON type.