ContinueConversationLater Class
Definition
Important
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Action which schedules a conversation to be continued later by writing an EventActivity(Name=ContinueConversation) to a queue.
public class ContinueConversationLater : Microsoft.Bot.Builder.Dialogs.Dialog
type ContinueConversationLater = class
inherit Dialog
Public Class ContinueConversationLater
Inherits Dialog
- Inheritance
Remarks
This class works by writing an EventActivity(Name=ConversationUpdate) to an azure storage queue with visibility policy to make it visible at a future point in time.
The queue needs a process (such as a webjob/azure function) monitoring incoming activities and processing them by either: - posting the activity back to the bot itself via BotFrameworkHttpClient.PostActivityAsync(botId, botEndpoint, activity). OR - processing the activity directly via adapter.ProcessActivity(activity, ...); NOTE: adapter.ProcessActivity() understands that EventActivity(Name=ConversationUpdate) should be processed as ContinueConversation() pipeline.
This dialog returns the receipt information for the queued activity as the result of the dialog.
Constructors
| ContinueConversationLater(String, Int32) |
Initializes a new instance of the ContinueConversationLater class. |
Fields
| Kind |
The Kind name for this dialog. |
Properties
| Date |
Gets or sets the expression which resolves to the date/time to continue the conversation. |
| Disabled |
Gets or sets an optional expression which if is true will disable this action. |
| Id |
Gets or sets id for the dialog. (Inherited from Dialog) |
| Source |
Gets the information of the cref="SourceRange"/>. (Inherited from Dialog) |
| TelemetryClient |
Gets or sets the IBotTelemetryClient to use for logging. (Inherited from Dialog) |
| Value |
Gets or sets the value to pass in the EventActivity.Value payload. |
Methods
| BeginDialogAsync(DialogContext, Object, CancellationToken) |
Called when the dialog is started and pushed onto the dialog stack. |
| ContinueDialogAsync(DialogContext, CancellationToken) |
Called when the dialog is continued, where it is the active dialog and the user replies with a new activity. (Inherited from Dialog) |
| EndDialogAsync(ITurnContext, DialogInstance, DialogReason, CancellationToken) |
Called when the dialog is ending. (Inherited from Dialog) |
| GetVersion() |
Gets a unique string which represents the version of this dialog. If the version changes between turns the dialog system will emit a DialogChanged event. (Inherited from Dialog) |
| OnComputeId() |
Builds the compute Id for the dialog. |
| OnDialogEventAsync(DialogContext, DialogEvent, CancellationToken) |
Called when an event has been raised, using |
| OnPostBubbleEventAsync(DialogContext, DialogEvent, CancellationToken) |
Called after an event was bubbled to all parents and wasn't handled. (Inherited from Dialog) |
| OnPreBubbleEventAsync(DialogContext, DialogEvent, CancellationToken) |
Called before an event is bubbled to its parent. (Inherited from Dialog) |
| RegisterSourceLocation(String, Int32) |
Registers a cref="SourceRange"/> in the provided location. (Inherited from Dialog) |
| RepromptDialogAsync(ITurnContext, DialogInstance, CancellationToken) |
Called when the dialog should re-prompt the user for input. (Inherited from Dialog) |
| ResumeDialogAsync(DialogContext, DialogReason, Object, CancellationToken) |
Called when a child dialog completed this turn, returning control to this dialog. (Inherited from Dialog) |
Extension Methods
| RunAsync(Dialog, ITurnContext, IStatePropertyAccessor<DialogState>, CancellationToken) |
Creates a dialog stack and starts a dialog, pushing it onto the stack. |