Project.Load Method

Definition

Loads the contents of a project file into the Project object.

Overloads

Load(String, ProjectLoadSettings)

Reads the contents of this project from a project XML file on disk.

Load(TextReader, ProjectLoadSettings)

Reads the contents of this project from a string containing the XML contents.

Load(TextReader)

Loads the contents of the specified TextReader into the Project object.

Load(String)

Loads the contents of the specified project file into the Project object.

Examples

The following example creates a Project object and uses the BuildItem, BuildProperty, BuildItemGroup, and BuildPropertyGroup classes to list all the items and properties in the project.

using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;

namespace ListItemAndPropertiesCS
{
    class Program
    {
        static void Main(string[] args)
        {
            // SET THIS TO POINT TO THE RIGHT LOCATION
            Engine.GlobalEngine.BinPath = @"C:\Windows\Microsoft.NET\Framework\v2.0.xxxxx";

            // Create a new empty project
            Project project = new Project();

            // Load a project
            project.Load(@"c:\temp\validate.proj");

            Console.WriteLine("Project Properties");
            Console.WriteLine("----------------------------------");

            // Iterate through the various property groups and subsequently
            // through the various properties
            foreach (BuildPropertyGroup propertyGroup in project.PropertyGroups)
            {
                foreach (BuildProperty prop in propertyGroup)
                {
                    Console.WriteLine("{0}:{1}", prop.Name, prop.Value);
                }
            }

            Console.WriteLine();
            Console.WriteLine("Project Items");
            Console.WriteLine("----------------------------------");

            // Iterate through the various itemgroups
            // and subsequently through the items
            foreach (BuildItemGroup itemGroup in project.ItemGroups)
            {
                foreach (BuildItem item in itemGroup)
                {
                    Console.WriteLine("{0}:{1}", item.Name, item.Include);
                }
            }
        }
    }
}
Module Module1
    'You need to add references to Microsoft.Build.BuildEngine and
    'Microsoft.Build.Framework
    Sub Main()
        'Set this to point to the location where the 2.0 clr/tools are installed
        Engine.GlobalEngine.BinPath = "C:\windows\microsoft.net\framework\v2.0.xxxxx"

        'Create a new empty project
        Dim project As New Project()

        'Load a project
        project.Load("c:\temp\validate.proj")

        'Output a header
        Console.WriteLine("Project Properties")
        Console.WriteLine("----------------------------------")

        'Iterate through the various property groups and subsequently
        'through the various properties
        For Each propertyGroup As BuildPropertyGroup In project.PropertyGroups
            For Each prop As BuildProperty In propertyGroup
                Console.WriteLine("{0}:{1}", prop.Name, prop.Value)
            Next
        Next

        Console.WriteLine()
        Console.WriteLine("Project Items")
        Console.WriteLine("----------------------------------")

        'Iterate through the various itemgroups
        'and subsequently through the items
        For Each itemGroup As BuildItemGroup In project.ItemGroups
            For Each item As BuildItem In itemGroup
                Console.WriteLine("{0}:{1}", item.Name, item.Include)
            Next
        Next
    End Sub

End Module

Load(String, ProjectLoadSettings)

Reads the contents of this project from a project XML file on disk.

public:
 void Load(System::String ^ projectFileName, Microsoft::Build::BuildEngine::ProjectLoadSettings projectLoadSettings);
public void Load (string projectFileName, Microsoft.Build.BuildEngine.ProjectLoadSettings projectLoadSettings);
member this.Load : string * Microsoft.Build.BuildEngine.ProjectLoadSettings -> unit
Public Sub Load (projectFileName As String, projectLoadSettings As ProjectLoadSettings)

Parameters

projectFileName
String

A string representing the name of the file to load.

projectLoadSettings
ProjectLoadSettings

A ProjectLoadSettings value that specifies the settings for the project being loaded.

Applies to

Load(TextReader, ProjectLoadSettings)

Reads the contents of this project from a string containing the XML contents.

public:
 void Load(System::IO::TextReader ^ textReader, Microsoft::Build::BuildEngine::ProjectLoadSettings projectLoadSettings);
public void Load (System.IO.TextReader textReader, Microsoft.Build.BuildEngine.ProjectLoadSettings projectLoadSettings);
member this.Load : System.IO.TextReader * Microsoft.Build.BuildEngine.ProjectLoadSettings -> unit
Public Sub Load (textReader As TextReader, projectLoadSettings As ProjectLoadSettings)

Parameters

textReader
TextReader

A TextReader object containing the project contents.

projectLoadSettings
ProjectLoadSettings

A ProjectLoadSettings value that specifies the settings for the project being loaded.

Applies to

Load(TextReader)

Loads the contents of the specified TextReader into the Project object.

public:
 void Load(System::IO::TextReader ^ textReader);
public void Load (System.IO.TextReader textReader);
[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
public void Load (System.IO.TextReader textReader);
member this.Load : System.IO.TextReader -> unit
[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]
member this.Load : System.IO.TextReader -> unit
Public Sub Load (textReader As TextReader)

Parameters

textReader
TextReader

The TextReader to load.

Attributes

Exceptions

The file used by the textReaderTextReader is not a valid project file.

Applies to

Load(String)

Loads the contents of the specified project file into the Project object.

public:
 void Load(System::String ^ projectFileName);
public void Load (string projectFileName);
[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]
public void Load (string projectFileName);
member this.Load : string -> unit
[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]
member this.Load : string -> unit
Public Sub Load (projectFileName As String)

Parameters

projectFileName
String

The project file to load.

Attributes

Exceptions

The file specified by projectFileName is not a valid project file.

Examples

The following example creates a Project object and uses the BuildItem, BuildProperty, BuildItemGroup, and BuildPropertyGroup classes to list all the items and properties in the project.

using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;

namespace ListItemAndPropertiesCS
{
    class Program
    {
        static void Main(string[] args)
        {
            // SET THIS TO POINT TO THE RIGHT LOCATION
            Engine.GlobalEngine.BinPath = @"C:\Windows\Microsoft.NET\Framework\v2.0.xxxxx";

            // Create a new empty project
            Project project = new Project();

            // Load a project
            project.Load(@"c:\temp\validate.proj");

            Console.WriteLine("Project Properties");
            Console.WriteLine("----------------------------------");

            // Iterate through the various property groups and subsequently
            // through the various properties
            foreach (BuildPropertyGroup propertyGroup in project.PropertyGroups)
            {
                foreach (BuildProperty prop in propertyGroup)
                {
                    Console.WriteLine("{0}:{1}", prop.Name, prop.Value);
                }
            }

            Console.WriteLine();
            Console.WriteLine("Project Items");
            Console.WriteLine("----------------------------------");

            // Iterate through the various itemgroups
            // and subsequently through the items
            foreach (BuildItemGroup itemGroup in project.ItemGroups)
            {
                foreach (BuildItem item in itemGroup)
                {
                    Console.WriteLine("{0}:{1}", item.Name, item.Include);
                }
            }
        }
    }
}
Module Module1
    'You need to add references to Microsoft.Build.BuildEngine and
    'Microsoft.Build.Framework
    Sub Main()
        'Set this to point to the location where the 2.0 clr/tools are installed
        Engine.GlobalEngine.BinPath = "C:\windows\microsoft.net\framework\v2.0.xxxxx"

        'Create a new empty project
        Dim project As New Project()

        'Load a project
        project.Load("c:\temp\validate.proj")

        'Output a header
        Console.WriteLine("Project Properties")
        Console.WriteLine("----------------------------------")

        'Iterate through the various property groups and subsequently
        'through the various properties
        For Each propertyGroup As BuildPropertyGroup In project.PropertyGroups
            For Each prop As BuildProperty In propertyGroup
                Console.WriteLine("{0}:{1}", prop.Name, prop.Value)
            Next
        Next

        Console.WriteLine()
        Console.WriteLine("Project Items")
        Console.WriteLine("----------------------------------")

        'Iterate through the various itemgroups
        'and subsequently through the items
        For Each itemGroup As BuildItemGroup In project.ItemGroups
            For Each item As BuildItem In itemGroup
                Console.WriteLine("{0}:{1}", item.Name, item.Include)
            Next
        Next
    End Sub

End Module

Applies to