AudioOccluder.RemoveEffect(GameObject) Method
Definition
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Removes a previously applied audio effect.
public:
virtual void RemoveEffect(UnityEngine::GameObject ^ soundEmittingObject);
public void RemoveEffect (UnityEngine.GameObject soundEmittingObject);
abstract member RemoveEffect : UnityEngine.GameObject -> unit
override this.RemoveEffect : UnityEngine.GameObject -> unit
Public Sub RemoveEffect (soundEmittingObject As GameObject)
Parameters
- soundEmittingObject
- UnityEngine.GameObject
The GameObject from which the effect is to be removed.