IAudioInfluencer.RemoveEffect(GameObject) Method

Definition

Removes a previously applied audio effect.

public:
 void RemoveEffect(UnityEngine::GameObject ^ soundEmittingObject);
public void RemoveEffect (UnityEngine.GameObject soundEmittingObject);
abstract member RemoveEffect : UnityEngine.GameObject -> unit
Public Sub RemoveEffect (soundEmittingObject As GameObject)

Parameters

soundEmittingObject
UnityEngine.GameObject

The GameObject from which the effect is to be removed.

Applies to