IBuildInfo.LogDirectory Property

Definition

The default location of log files generated by sub-processes of the build system.

public:
 property System::String ^ LogDirectory { System::String ^ get(); void set(System::String ^ value); };
public string LogDirectory { get; set; }
member this.LogDirectory : string with get, set
Public Property LogDirectory As String

Property Value

String

Remarks

Note that this different from the Unity flag -logFile, which controls the location of the Unity log file. This is specifically for logs generated by other processes that the MRTK build tools produces (for example, when msbuild.exe is involved)

Applies to