UwpAppxBuildTools.AddCapabilities Method

Definition

Overloads

AddCapabilities(IBuildInfo, XElement)

Adds capabilities according to the values in the buildInfo to the manifest file.

AddCapabilities(XElement, List<String>)

Adds the given capabilities to the manifest.

AddCapabilities(IBuildInfo, XElement)

Adds capabilities according to the values in the buildInfo to the manifest file.

public static void AddCapabilities (Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo buildInfo, System.Xml.Linq.XElement rootElement = default);
static member AddCapabilities : Microsoft.MixedReality.Toolkit.Build.Editor.IBuildInfo * System.Xml.Linq.XElement -> unit
Public Shared Sub AddCapabilities (buildInfo As IBuildInfo, Optional rootElement As XElement = Nothing)

Parameters

buildInfo
IBuildInfo

An IBuildInfo containing a valid OutputDirectory and all capabilities

rootElement
XElement

Applies to

AddCapabilities(XElement, List<String>)

Adds the given capabilities to the manifest.

public:
 static void AddCapabilities(System::Xml::Linq::XElement ^ rootNode, System::Collections::Generic::List<System::String ^> ^ capabilities);
public static void AddCapabilities (System.Xml.Linq.XElement rootNode, System.Collections.Generic.List<string> capabilities);
static member AddCapabilities : System.Xml.Linq.XElement * System.Collections.Generic.List<string> -> unit
Public Shared Sub AddCapabilities (rootNode As XElement, capabilities As List(Of String))

Parameters

rootNode
XElement
capabilities
List<String>

Applies to