MixedRealityShaderGUI.GetFloatProperty(Material, String) Method

Definition

Get the value of a given float property for a material

protected:
 static Nullable<float> GetFloatProperty(UnityEngine::Material ^ material, System::String ^ propertyName);
protected static float? GetFloatProperty (UnityEngine.Material material, string propertyName);
static member GetFloatProperty : UnityEngine.Material * string -> Nullable<single>
Protected Shared Function GetFloatProperty (material As Material, propertyName As String) As Nullable(Of Single)

Parameters

material
UnityEngine.Material

material to check

propertyName
String

name of property against material

Returns

Nullable<Single>

if has property, then value of that property for current material, null otherwise

Applies to