OnLookAtShowHoverFeedback Class

Definition

Handles visual feedback for when a target is looked at, such as the option to highlight the looked at target or to show a visual anchor at the target's center. Different fade in and fade out options are also available.

public ref class OnLookAtShowHoverFeedback : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/OnLookAtShowHoverFeedback")]
[UnityEngine.RequireComponent(typeof(Microsoft.MixedReality.Toolkit.Input.EyeTrackingTarget))]
public class OnLookAtShowHoverFeedback : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/OnLookAtShowHoverFeedback")>]
[<UnityEngine.RequireComponent(typeof(Microsoft.MixedReality.Toolkit.Input.EyeTrackingTarget))>]
type OnLookAtShowHoverFeedback = class
    inherit MonoBehaviour
Public Class OnLookAtShowHoverFeedback
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
OnLookAtShowHoverFeedback
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute

Constructors

OnLookAtShowHoverFeedback()

Applies to