OnLookAtShowHoverFeedback Class
Definition
Important
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Handles visual feedback for when a target is looked at, such as the option to highlight the looked at target or to show a visual anchor at the target's center. Different fade in and fade out options are also available.
public ref class OnLookAtShowHoverFeedback : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/OnLookAtShowHoverFeedback")]
[UnityEngine.RequireComponent(typeof(Microsoft.MixedReality.Toolkit.Input.EyeTrackingTarget))]
public class OnLookAtShowHoverFeedback : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/OnLookAtShowHoverFeedback")>]
[<UnityEngine.RequireComponent(typeof(Microsoft.MixedReality.Toolkit.Input.EyeTrackingTarget))>]
type OnLookAtShowHoverFeedback = class
inherit MonoBehaviour
Public Class OnLookAtShowHoverFeedback
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourOnLookAtShowHoverFeedback
- Attributes
-
UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute
Constructors
| OnLookAtShowHoverFeedback() |