ElasticsManagerInspector Class
Definition
Important
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A custom inspector for ElasticsManager used to separate Elastics configurations into distinct foldout panels.
public ref class ElasticsManagerInspector : UnityEditor::Editor
[UnityEditor.CanEditMultipleObjects]
[UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Experimental.Physics.ElasticsManager))]
public class ElasticsManagerInspector : UnityEditor.Editor
[<UnityEditor.CanEditMultipleObjects>]
[<UnityEditor.CustomEditor(typeof(Microsoft.MixedReality.Toolkit.Experimental.Physics.ElasticsManager))>]
type ElasticsManagerInspector = class
inherit Editor
Public Class ElasticsManagerInspector
Inherits Editor
- Inheritance
-
UnityEditor.EditorElasticsManagerInspector
- Attributes
-
UnityEditor.CanEditMultipleObjectsAttribute UnityEditor.CustomEditorAttribute
Constructors
| ElasticsManagerInspector() |
Methods
| DrawElasticsManagerLink(SerializedProperty, GameObject) |
Draws a property of type ElasticsManager, showing a button to create a component to link to |
| OnEnable() | |
| OnInspectorGUI() | |