JoystickController.RotationSpeed Field
Definition
Important
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public: float RotationSpeed;
[UnityEngine.Range(0.01, 1)]
[UnityEngine.Tooltip("The rotation multiplier for joystick input. Customize this value to get the right feel for your scenario.")]
public float RotationSpeed;
[<UnityEngine.Range(0.01, 1)>]
[<UnityEngine.Tooltip("The rotation multiplier for joystick input. Customize this value to get the right feel for your scenario.")>]
val mutable RotationSpeed : single
Public RotationSpeed As Single
Field Value
- Attributes
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UnityEngine.RangeAttribute UnityEngine.TooltipAttribute