StateContainer.AnimationTargets Property
Definition
Important
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The list of animation targets for this state container. Each animation target contains a list of animatable properties.
NOTE: Once a target is added, the keyframes for the animation clip for this state container will be overwritten by the state animatable properties.
public:
property System::Collections::Generic::List<Microsoft::MixedReality::Toolkit::Experimental::StateVisualizer::AnimationTarget ^> ^ AnimationTargets { System::Collections::Generic::List<Microsoft::MixedReality::Toolkit::Experimental::StateVisualizer::AnimationTarget ^> ^ get(); void set(System::Collections::Generic::List<Microsoft::MixedReality::Toolkit::Experimental::StateVisualizer::AnimationTarget ^> ^ value); };
public System.Collections.Generic.List<Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer.AnimationTarget> AnimationTargets { get; set; }
member this.AnimationTargets : System.Collections.Generic.List<Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer.AnimationTarget> with get, set
Public Property AnimationTargets As List(Of AnimationTarget)