RotateAroundPoint.InverseParent Property

Definition

Hand hint parent to rotate inverse to centeredParent to keep hand orientation the same.

public:
 property UnityEngine::Transform ^ InverseParent { UnityEngine::Transform ^ get(); void set(UnityEngine::Transform ^ value); };
public UnityEngine.Transform InverseParent { get; set; }
member this.InverseParent : UnityEngine.Transform with get, set
Public Property InverseParent As Transform

Property Value

UnityEngine.Transform

Applies to