WorldAnchorManager.AnchorStore Property

Definition

The WorldAnchorStore for the current application. Can be null when the application starts.

public:  property UnityEngine::XR::WSA::Persistence::WorldAnchorStore ^ AnchorStore {  public:
UnityEngine::XR::WSA::Persistence::WorldAnchorStore ^ get(); protected:
 void set(UnityEngine::XR::WSA::Persistence::WorldAnchorStore ^ value); };
public UnityEngine.XR.WSA.Persistence.WorldAnchorStore AnchorStore { get; protected set; }
member this.AnchorStore : UnityEngine.XR.WSA.Persistence.WorldAnchorStore with get, set
Public Property AnchorStore As WorldAnchorStore

Property Value

UnityEngine.XR.WSA.Persistence.WorldAnchorStore

Applies to