WorldAnchorManager.RemoveAnchor Method
Definition
Important
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Overloads
| RemoveAnchor(String) |
Removes the anchor from the anchor store, without a GameObject reference. If a GameObject reference can be found, the anchor component will be removed. |
| RemoveAnchor(GameObject) |
Removes the anchor component from the GameObject and deletes the anchor from the anchor store. |
RemoveAnchor(String)
Removes the anchor from the anchor store, without a GameObject reference. If a GameObject reference can be found, the anchor component will be removed.
public:
void RemoveAnchor(System::String ^ anchorName);
public void RemoveAnchor (string anchorName);
member this.RemoveAnchor : string -> unit
Public Sub RemoveAnchor (anchorName As String)
Parameters
- anchorName
- String
The name of the anchor to remove from the anchor store.
Applies to
RemoveAnchor(GameObject)
Removes the anchor component from the GameObject and deletes the anchor from the anchor store.
public:
void RemoveAnchor(UnityEngine::GameObject ^ gameObjectToUnanchor);
public void RemoveAnchor (UnityEngine.GameObject gameObjectToUnanchor);
member this.RemoveAnchor : UnityEngine.GameObject -> unit
Public Sub RemoveAnchor (gameObjectToUnanchor As GameObject)
Parameters
- gameObjectToUnanchor
- UnityEngine.GameObject
The GameObject reference with valid anchor to remove from the anchor store.