HandednessExtensions.IsLeft Method

Definition

Overloads

IsLeft(Handedness)

Checks whether or not the current Handedness value is Left.

IsLeft(Handedness)

Returns true if the current Handedness is the Right (i.e == Handedness.Right), false otherwise

IsLeft(Handedness)

Checks whether or not the current Handedness value is Left.

public:
[System::Runtime::CompilerServices::Extension]
 static bool IsLeft(Microsoft::MixedReality::Toolkit::Handedness current);
public static bool IsLeft (this Microsoft.MixedReality.Toolkit.Handedness current);
static member IsLeft : Microsoft.MixedReality.Toolkit.Handedness -> bool
<Extension()>
Public Function IsLeft (current As Handedness) As Boolean

Parameters

current
Handedness

Returns

Boolean

True if the Handedness value being checked is Left, otherwise false.

Applies to

IsLeft(Handedness)

Returns true if the current Handedness is the Right (i.e == Handedness.Right), false otherwise

public:
[System::Runtime::CompilerServices::Extension]
 static bool IsLeft(Microsoft::MixedReality::Toolkit::Utilities::Handedness current);
public static bool IsLeft (this Microsoft.MixedReality.Toolkit.Utilities.Handedness current);
static member IsLeft : Microsoft.MixedReality.Toolkit.Utilities.Handedness -> bool
<Extension()>
Public Function IsLeft (current As Handedness) As Boolean

Parameters

current
Handedness

Returns

Boolean

Applies to