BaseNearInteractionTouchable.DebounceThreshold Property


Distance in front of the surface at which you will receive a touch completed event.

 property float DebounceThreshold { float get(); void set(float value); };
public float DebounceThreshold { get; set; }
member this.DebounceThreshold : single with get, set
Public Property DebounceThreshold As Single

Property Value



When the touchable is active and the pointer distance becomes greater than +DebounceThreshold (i.e. in front of the surface), then the Touch Completed event is raised and the touchable object is released by the pointer.

Applies to