IHandRay Interface

Definition

Interface defining a hand ray, which is used by far pointers to direct interactions. Implementations of this class are managed and updated by a BaseHand implementation.

public interface class IHandRay
public interface IHandRay
type IHandRay = interface
Public Interface IHandRay
Derived

Properties

Ray

Ray used by input system for Far Pointers.

ShouldShowRay

Check whether hand palm is angled in a way that hand rays should be used.

Methods

Update(Vector3, Vector3, Transform, Handedness)

Update data used by hand implementation, to compute next HandRay.

Update(Vector3, Vector3, Transform, Handedness)

Update data used by hand implementation, to compute next HandRay.

Applies to