IMixedRealityGazeProvider.HitPosition Property

Definition

Position at which the gaze manager hit an object. If no object is currently being hit, this will use the last hit distance.

public:
 property UnityEngine::Vector3 HitPosition { UnityEngine::Vector3 get(); };
public UnityEngine.Vector3 HitPosition { get; }
member this.HitPosition : UnityEngine.Vector3
Public ReadOnly Property HitPosition As Vector3

Property Value

UnityEngine.Vector3

Applies to