SimulatedArticulatedHandPoses.SetGesturePose Method

Definition

Overloads

SetGesturePose(GestureTypes+GestureId, HandJointPose[])

Set hand pose data for supported gesture. Useful to overwrite loaded defaults

SetGesturePose(ArticulatedHandPose+GestureId, ArticulatedHandPose)

Set hand pose data for supported gesture. Useful to overwrite loaded defaults

SetGesturePose(GestureTypes+GestureId, HandJointPose[])

Set hand pose data for supported gesture. Useful to overwrite loaded defaults

public:
 static void SetGesturePose(Microsoft::MixedReality::Toolkit::Input::GestureTypes::GestureId key, cli::array <Microsoft::MixedReality::Toolkit::HandJointPose> ^ poseData);
public static void SetGesturePose (Microsoft.MixedReality.Toolkit.Input.GestureTypes.GestureId key, Microsoft.MixedReality.Toolkit.HandJointPose[] poseData);
static member SetGesturePose : Microsoft.MixedReality.Toolkit.Input.GestureTypes.GestureId * Microsoft.MixedReality.Toolkit.HandJointPose[] -> unit
Public Shared Sub SetGesturePose (key As GestureTypes.GestureId, poseData As HandJointPose())

Parameters

poseData
HandJointPose[]

Applies to

SetGesturePose(ArticulatedHandPose+GestureId, ArticulatedHandPose)

Set hand pose data for supported gesture. Useful to overwrite loaded defaults

public:
 static void SetGesturePose(Microsoft::MixedReality::Toolkit::Utilities::ArticulatedHandPose::GestureId key, Microsoft::MixedReality::Toolkit::Utilities::ArticulatedHandPose ^ value);
public static void SetGesturePose (Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose.GestureId key, Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose value);
static member SetGesturePose : Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose.GestureId * Microsoft.MixedReality.Toolkit.Utilities.ArticulatedHandPose -> unit
Public Shared Sub SetGesturePose (key As ArticulatedHandPose.GestureId, value As ArticulatedHandPose)

Parameters

Applies to